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Class quicktime.qd.SetGWorld

java.lang.Object
   |
   +----quicktime.qd.SetGWorld

public final class SetGWorld
extends Object
implements QuickTimeLib
This class is used to make the incoming QDGraphics the current QDGraphics for drawing


Constructor Index

 o SetGWorld(QDGraphics)
QuickDraw uses a global "current graphics context".
 o SetGWorld(QDGraphics, GDevice)
QuickDraw uses a global "current graphics context".

Method Index

 o reset()
Quickdraw uses a global "current graphics context".

Constructors

 o SetGWorld
 public SetGWorld(QDGraphics cg) throws QDException
QuickDraw uses a global "current graphics context". Calling this call will save the previously current graphics context and then make the incoming QDGraphics the current context. You should call reset after you have finished with any drawing or setting of port operations. The incoming QDGraphics may NOT be null.

QuickDraw::SetGWorld()

See Also:
reset
 o SetGWorld
 public SetGWorld(QDGraphics cg,
                  GDevice gdh) throws QDException
QuickDraw uses a global "current graphics context". Calling this call will save the previously current graphics context and then make the incoming QDGraphics the current context. You should call reset after you have finished with any drawing or setting of port operations. The incoming QDGraphics may NOT be null.

See Also:
reset

Methods

 o reset
 public final void reset()
Quickdraw uses a global "current graphics context". This call should be called after you have set the context to a specific QDGraphics to reset it to the previously current one.

See Also:
set

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